> For the complete documentation index, see [llms.txt](https://universgen.gitbook.io/shader-world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://universgen.gitbook.io/shader-world/shader-world.md).

# Shader World

Find all the documentation related to the use of Shader World plugin

## Presentation

> Shader World is a GPU-accelerated framework plugin for Unreal Engine, dedicated to creating runtime procedural worlds from ground, ocean, and every asset you expect to spawn on them.&#x20;
>
> It is fast, interactive at runtime, and outperforms CPU based alternatives, while being scalable from smartphones to consoles and desktop PC. Indeed most smartphones since 2013 do support the required compute shaders.&#x20;
>
> The plugin released in October 2021, has been constantly updated and is owned by over 30000 Unreal Engine users, with an active community on Discord.&#x20;

<figure><img src="https://1959481941-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoSgK3bK748KQ9bA59ss4%2Fuploads%2F2D9MgIzTgjMHr8OZSxXf%2FDemoBrush-smartbrush.jpg?alt=media&amp;token=8d0e07ea-dfd4-4d17-b151-73a1e3820796" alt=""><figcaption><p>Using UE Marketplace "SmartBrush" asset</p></figcaption></figure>

<figure><img src="https://1959481941-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoSgK3bK748KQ9bA59ss4%2Fuploads%2FTx5DjmYufGko6yTaMD8n%2FPromoSW_Store.jpg?alt=media&amp;token=5bb0a093-faeb-4046-a50d-7303ce5401d4" alt=""><figcaption><p>Using SwissALTI3D</p></figcaption></figure>

## Quick links

{% content-ref url="/pages/qg98gP1zThWc0srtTEad" %}
[Introduction](/shader-world/shader-world/introduction.md)
{% endcontent-ref %}

{% content-ref url="/pages/B74eyx23FqoD4r7ifQ6p" %}
[Features](/shader-world/shader-world/features.md)
{% endcontent-ref %}

## Kick-start

{% content-ref url="/pages/u3WuZSuS0uNzik62PLac" %}
[Detail panel](/shader-world/fundamentals/kick-start/detail-panel.md)
{% endcontent-ref %}

{% content-ref url="/pages/qjwxEXSlCernkUcT6M1O" %}
[Creating a new world](/shader-world/fundamentals/kick-start/creating-a-new-world.md)
{% endcontent-ref %}

{% content-ref url="/pages/HnxZMxRJ5w31BuT0JsTA" %}
[Blueprint Brush System - Landmass](/shader-world/fundamentals/kick-start/blueprint-brush-system-landmass.md)
{% endcontent-ref %}
